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Smooth Piggy Bank (3D Studio Max modeling tutorial) page 6 of 6
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Smooth Piggy Bank (3D Studio Max modeling tutorial) page 6 of 6

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Smooth Piggy Bank (page 6/6)

Written by Mike | Posted on June 28th, 2007
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Smooth Piggy Bank (3D Studio Max modeling tutorial) - step 16
We're almost done. Go back to the legs now. Go into Edge editing mode (shortcut: "2") and select the four bottom edges of each of the piggy bank's legs. Chamfer the selection 2 units.
Smooth Piggy Bank (3D Studio Max modeling tutorial) - step 17
Throw a MeshSmooth modifier on your object. Set the Iterations to 3.
Smooth Piggy Bank (3D Studio Max modeling tutorial) - step 18
Finally, create a thin Box and use the Boolean compound object to subtract this box from the main piggy bank geometry.

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