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Magic Lamp (3D Studio Max modeling tutorial) page 3 of 6
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Magic Lamp (3D Studio Max modeling tutorial) page 3 of 6

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Magic Lamp (page 3/6)

Written by Mike | Posted on July 20th, 2007
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Magic Lamp (3D Studio Max modeling tutorial) - step 7
Select the polyigon at the end of the neck and delete it.
Magic Lamp (3D Studio Max modeling tutorial) - step 8
Let's move to the back. Bevel the back poly into a thin square.
Magic Lamp (3D Studio Max modeling tutorial) - step 9
Now extrude it 5 times and rearrange the vertices like you see above.

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